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Adrik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple green line shooting up and back down. His brown hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Adrik took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrik Steelfist, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 94 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Cockaby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow coat over a green low-cut shirt, and a Stetson hat upon his head, and is pretty ugly. His golden hair is singed and shortened. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Dilettante. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A deep hatred of giants; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Cockaby Shadowcloak, Male Gnome Adept 5
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. He is portly but not overly obese. He keeps his long beige fur kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to pay off his debts

Ideals: Optimist, Gifted. Bonds: Criminal record, Job, Debt. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Nimble Hummingbird, Male Tabaxi Commoner 6
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp. Obsidian (15 gp). Golden pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His hair is silver and curly. His green eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Gennal studied abroad. After coming to the age of reason, Gennal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Gennal Blum, Male Half-Elf Monk 6
Medium (5'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by sweets. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a Banker soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, Greedy. Bonds: Adventurer, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Charles Iranapha, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 pp.


Social Check DCs

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