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Advanced [show]


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He sports a long red beard, and similarly colored long hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Corkitron Warmwater, Male Halfling Paladin 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 18 (+4)16 (+3)
Skills Medicine +7, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Berevan, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. His long brown hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bellfounder.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive. Bonds: Religious, Immigrant, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Vanuath Berevan, Male Elf Druid 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp.


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple violet line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has a dull look in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Frouse Tarkelby, Male Gnome Commoner 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a red vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly sais and monstrous two handed axes. He has no hair. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harbek Trueblood, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 90 gp. 1 Average lock.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His fur is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Two Llamas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Two Llamas hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Extrovert, Logical. Bonds: Rich, In love, Attractive, Enemies. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Monk 6
Medium (5'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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