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Advanced [show]


Fax Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His white crest is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fax Shestendeliath, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Thradal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Bricklayer and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Thradal Stoutale, Male Dwarf Commoner 5
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Alexandrite (1400 gp). Rich purple corundum (1300 gp). Chrysoberyl (120 gp). White pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports green clothing, slightly heavier than average wear. With bright red hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Eberk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Mentor. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Eberk Dankil, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He keeps his long golden hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Job, Military, Adventurer, Family. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Krimmon Goodearth, Male Halfling Warrior 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Athletics +2, History +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has white fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Emerald will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Emerald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Wind, Male Tabaxi Aristocrat 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5

Possessions: 2200 gp. A silver and pearl hairclip (100 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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