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Advanced [show]


Jocelyn Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a simple grey robe with black stripes complete with hood. He has a red handlebar mustache and slicked back red hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is a great chef.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted from career to career and currently works as a Merchant.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his brother

Ideals: Gifted. Bonds: Job, Criminal record, Family. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Jocelyn Law, Male Human Commoner 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Thamuz Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To end his boredom.

Flaws: Mundane. Bonds: Slave, Has a crush, Rich. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamuz Mercy, Male Tiefling Paladin 4
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long black beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anverth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Layabout again; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Anverth Horcusporcus, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black armored body suit, with a simple red line shooting up and back down. His long blonde hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Jak was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: German accent

Attributes [hide]

Jak Littlefoot, Male Halfling Ranger 8
Small (2'11") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 68 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Deep blue spinel (1400 gp).


Social Check DCs


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the north. One day when Gardain was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gardain was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: He has decided he is irredeemable; and to clean up the streets

Flaws: Ugly, PTSD. Bonds: Poor, Guardian, Criminal record, Family. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Gardain Foamtankard, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 47 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +8, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 2000 gp. Alexandrite (200 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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