Senteq Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his golden hair in a flapper bob. His hazel eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Ideals: Disciplined. Bonds: Attractive, Enemies, Rich. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 136 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Smoky quartz (50 gp). Malachite (15 gp). Rock crystal (50 gp). Aquamarine (300 gp). Red garnet (100 gp). Jet (100 gp). Chrysoberyl (100 gp). Fire opal (1100 gp). Chrysoprase (50 gp). Fiery yellow corundum (1100 gp). Peridot (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Dain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears dark leathers with embroidery. His hair is red, silky, and of moderate length. His eyes are amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His lavender fur is unkempt and raggedy. His yellow unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 sp.
Grûblik Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His auburn hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a slaver, Grûblik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Roofer like his mother before him.
Motivation: Expand his business.
Ideals: Philantrophist. Bonds: Attractive, Guardian, Mentor, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 2000 sp. 1 Chain shirt. 1 Full Plate. 1 Banded mail.
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