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Advanced [show]


Azdûsh Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east to a Weaver, Azdûsh learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Azdûsh Weld, Male Half-Orc Paladin 4
Medium (5'3") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 47000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a simple green robe with black stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nelkin took refuge in the old dungeon and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Impeccable. Flaws: Depressed. Bonds: Nature, Immigrant, Criminal record. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Nelkin Copperkettle, Male Halfling Fighter 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dûgz Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a violet and tan robe with the hood down. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Dûgz Marlowe, Male Half-Orc Warrior 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 3 Holy water. 3 Holy water.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Ugly, Depressed, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Fargrim Balderk, Male Dwarf Warrior 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 130 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 11 (+0)6 (-2)
Skills Acrobatics +6, History +7
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7

Possessions: 4000 gp. Citrine (30 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt, he is not a threatening figure. His top hat is riddled with cuts and holes. This blue eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Anthony Yardley, Male Human Druid 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp.


Social Check DCs

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