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NPC Generator

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Advanced [show]


Fulbar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Emotional. Bonds: Rich, Attractive. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Fulbar Appleblossom, Male Halfling Barbarian 15
Small (3'2") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 121 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4

Possessions: 2000 gp. Black pearl (500 gp). Aquamarine (500 gp). Emerald (400 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Smoking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Job, Criminal record. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Smoking Of Storm, Male Tabaxi Monk 11
Medium (6'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 15
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 2600 gp. Red garnet (80 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Vlorn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He wears his chestnut hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Doctor

Voice: German accent

Attributes [hide]

Vlorn Glenfellow, Male Halfling Expert 9
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 3000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Fire opal pendant on a fine gold chain (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Shane Barney, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (800 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Baradad Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he is generally well dressed albeit a few years behind the times. His silver crest is heavily combed to the left. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Baradad embodies much of what other species detest in the Dragonborns. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Baradad Phrahdrandon, Male Dragonborn Warlock 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Coral (50 gp).


Social Check DCs

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