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NPC Generator

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Advanced [show]


Amnon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has a slight overbite and is overall scrawny. His hair is short and chestnut. His eyes are white and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When Amnon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Selfish, Antagonistic. Bonds: Military. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Amnon Ideal, Male Tiefling Ranger 16
Medium (5'2") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 9 (-1)18 (+4)
Skills Deception +9, Nature +8
Senses Passive Perception 9
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Moonstone (60 gp). Clear bright green emerald (4000 gp). Alexandrite (1300 gp). Chrysoprase (60 gp). Eye agate (7 gp). Freshwater pearl (7 gp). Onyx (60 gp). Peridot (60 gp). Black star sapphire (1200 gp). Moonstone (60 gp). Deep blue spinel (1300 gp). Banded agate (7 gp). Rock crystal (60 gp). 1 Medium magic item.


Social Check DCs


Aust Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky yellow painted plate armor. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Sculptor, Aust learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease, Emotional. Bonds: Job, Attractive. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Aust Hardy, Male Half-Elf Barbarian 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Banded agate (8 gp). Iolite (50 gp).


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly ceremonial daggers and longswords. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a habit of throwing himself into exceedingly dangerous situations.

History: Rurik was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Criminal record, Job. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Rurik Daraln, Male Dwarf Bard 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, yellow shirt, and violet tie. His long red hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Depressed, PTSD. Bonds: Military, Rich. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Arannis Raethran, Male Elf Bard 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are copper and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in the south to a Shepherd, Drifting learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and to be a adventurer again

Ideals: Joker, Logical. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drifting Of Stars, Male Tabaxi Sorcerer 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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