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NPC Generator

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Advanced [show]


Ahrim Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His purple hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and doesn't want to be a tanner and was forced into it by his family

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Ahrim Dare, Male Tiefling Warlock 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)19 (+4) 11 (+0)19 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Terran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 1600 gp. Solid gold idol (600 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Stableman does. His fur is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Kite was born with his father's beautiful face. A gifted student he started as a Engraver, but he got bored and became a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Attractive, Has a crush. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Kite In the Wind, Male Tabaxi Bard 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1100 gp.


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a green shirt with thin black vertical stripes and tan pants. He wears a Stetson hat to hide his balding. His gray eyes peer out from beneath his Stetson green hat.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful brothel owner made him what he is. A gifted student he started as a Spice Merchant, but he got bored and became a Map Maker. He has achieved small success as a Map Maker.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Shy, Depressed. Bonds: Rich, Mentor, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Patrick Branson, Male Human Expert 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Henry Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy white hair. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Flaws: Fearful. Bonds: Enemies, Family, Rich. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Serge, Male Half-Elf Druid 15
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold dragon comb with red garnet eye (1600 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (600 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His crest is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Sorcerer 15
Medium (6'7") Dragonborn, Neutral Good (CR 15)
Armor Class 11
Hit Points 83 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Persuasion +8, Stealth +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 2000 gp. Black velvet mask with numerous citrines (80 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Medium magic item.


Social Check DCs

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