Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a tight fitting violet shirt and pants, and his gloved hand is found clutching a dagger. His golden hair is long and unkept. His face is scarred and worn.
Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Trym Carlisle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His tied-back hair is brown. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Cynical, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Right-Handed Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown armored body suit, with a simple white line shooting up and back down. His fur is greying and his face has many wrinkles. His eyes are hazel and catlike.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He struck the Scribe job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. 4 Acid flasks. 3 Tanglefoot bags.
Crampernap Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Crampernap's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Depressed. Bonds: Immigrant, Slave, Nature. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Coral (150 gp). Eye agate (12 gp). 1 Thunderstones. 1 Thunderstones.
Suhnae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear ponchos typically of a light white in addition to tight pants. He wears his silver hair up. His eyes are a pleasant brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and to protect his home
Ideals: Gifted, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. 1 Minor magic item.
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