Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is golden and curly. His eyes are green.
Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is a Jackalwere in disguise. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Joser Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright chestnut hair and a scraggly beard. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the ruined castle and found the beat up mace and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Nature. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Violet garnet (700 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His fur is cinnamon, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is blue and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Poor. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 1 Good lock.
Heward Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green costume with the symbols of death on his torso. His blonde hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.
History: He got into the Knight business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Mentor. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 12 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1500 gp. Tiger eye turquoise (14 gp). Moonstone (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
