Beiro Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His moppish black hair is in a traditional bowl cut. He is baby faced.
Personality: Eccentric and domineering, Beiro will drive conversation. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Rich. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Freshwater pearl (11 gp). Deep blue spinel (1300 gp). 1 Minor magic item.
Kûga Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His auburn hair is cut short. His amber unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.
History: Kûga was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Kûga has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Flaws: Disease, Terse, Addict. Bonds: Attractive, Religious. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 157 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 400 pp. Deep blue spinel (400 gp). Black pearl (400 gp). Fiery yellow corundum (1000 gp). Chalcedony (50 gp). White opal (1000 gp). Chalcedony (50 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Red spinel (60 gp). Deep green spinel (60 gp). Aquamarine (400 gp). Silver pearl (60 gp). Zircon (50 gp). Chrysoprase (50 gp). Deep blue spinel (400 gp). Eye agate (16 gp). Deep blue spinel (400 gp). Brown-green garnet (60 gp). Black star sapphire (1000 gp). Golden pearl (60 gp). 1 Medium magic item. 1 Medium magic item.
Arannis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scythe. His blonde hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 60 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 6000 gp. Star ruby (400 gp). Tiger eye turquoise (8 gp). Jade (90 gp). Lapis lazuli (8 gp). Black opal (400 gp). Freshwater pearl (8 gp). Coral (90 gp). Black star sapphire (400 gp). Rhodochrosite (8 gp). Golden pearl (90 gp). Hematite (8 gp).
Norman Southey, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His whole body is exceptionally muscular. He has moderate length silver hair. His eyes, though not visible through his cowl, are violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: Norman was born in the south. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Gifted, Persistence. Bonds: Immigrant, Attractive, Criminal record. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +6
Possessions: 1800 gp. Bloodstone (70 gp). Fiery yellow corundum (700 gp). Red garnet (160 gp). Sard (70 gp). Rose (70 gp). Black pearl (1400 gp). Violet garnet (1400 gp).
Harvest Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue tunic with black highlights, and long red pants that bunch up around his shoes. He keeps his gray fur in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.
Personality: Harvest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 4 Tanglefoot bags. 1 Thunderstones. 2 Smokesticks. 2 Smokesticks.
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