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Advanced [show]


Azgrom Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Azgrom Acton, Male Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Hupe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. He has moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Barrister in town.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Nature, Mentor. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hupe Sunmeadow, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Flame Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is lavender and curly. His copper unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Flame Wing, Male Tabaxi Aristocrat 9
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. Azurite (12 gp). Iolite (50 gp). Aquamarine (1500 gp). Red garnet (160 gp). Banded agate (12 gp).


Social Check DCs


Paelias Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a long, brown cloak. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Elven compassion; and someone believes him a fraud

Flaws: Racist. Bonds: Attractive, Nature, Religious, Job, Enemies. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Paelias Horineth, Male Elf Monk 10
Medium (5'2") Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Jasper (50 gp). Malachite (5 gp). Deep green spinel (70 gp). Pink pearl (70 gp). Alexandrite (300 gp). Jasper (50 gp). Rock crystal (50 gp). Blue quartz (5 gp). 1 Minor magic item.


Social Check DCs


Reynard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel deerstalker hat and pastel clothes. He wears a colorful flower in his silver hair. He has violet eyes and a pastel hat with a green feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. In his 14th year, his parents were killed by a gnolls raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 15 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Job, Nature, Enemies, Adventurer. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Reynard Weld, Male Human Monk 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 130 pp. Banded agate (14 gp).


Social Check DCs

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