Kerkad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue costume with the symbols of his god on his torso. His white crest is smooth and relatively long. His gold eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and to unite with his brother
Ideals: Entrepeneur. Flaws: Cynical, Shy. Bonds: Immigrant, Family. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 5000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold and topaz bottle stopper cork (1700 gp). Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (170 gp). An abacus with copper, silver and gold markers (170 gp).
Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a very tight haircut. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 99 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5
Possessions: 600 gp. Tiger eye turquoise (5 gp). Azurite (5 gp). Brown-green garnet (40 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Rhodochrosite (5 gp). Bloodstone (50 gp). Golden pearl (40 gp).
Erdan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Performer profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Bonds: Attractive, Adventurer, Job, Slave, Family. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Deep green spinel (110 gp). Sardonyx (60 gp).
Harbek Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His white hair is slicked back into a classic pompadour. His gray eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Hunter, Harbek learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). After a long history of fighting, Harbek and his spouse have recently divorced.
Motivation: To unite with his sister; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 57 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (2000 gp). Silver comb with moonstones (500 gp). Gold and ruby ring (7000 gp). Solid gold idol (300 gp).
Calcitro Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Criminal record. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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