Randal Thackeray, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with black pants, and he perpetually has his shortbow ready. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has always had a great fascination with Human culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered south to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Immigrant, Rich. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp.
Oren Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears grey trousers with brown and white striped suspenders. He wears various colorful collared shirts. With a patchy white beard and wild white hair. His eyes are a pleasant blue.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: Oren lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and wants to raise his children well
Flaws: Antagonistic, Selfish. Bonds: Family, Immigrant, Debt. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Sapply Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large black mantle and cape that has been intricately interwoven into his white robe. He keeps his white hair in a flapper bob. He has several tiny amethyst earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Joker, Pacifist, Athletic. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and white robe with the hood down. His red fur is singed and shortened. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of illithids once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 10th year, his parents were killed by a illithids raid, leaving Great alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
Possessions: 800 gp. Deep blue spinel (200 gp). Hematite (7 gp). Aquamarine (200 gp). Rich purple corundum (600 gp). Onyx (30 gp). Coral (50 gp). 1 Minor magic item.
Faran Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky brown painted plate armor. He wears a colorful flower in his silver hair. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
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