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Advanced [show]


Thorpe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He has moderate length white hair. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Thorpe was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Thorpe Thistletop, Male Halfling Wizard 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 35 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 130 pp. Golden yellow topaz (1200 gp). White opal (1200 gp). Chalcedony (20 gp). Pink pearl (70 gp). Eye agate (5 gp). Freshwater pearl (5 gp). Aquamarine (1200 gp). Chrysoberyl (70 gp). Chrysoberyl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Athletic, Optimist, Persistence. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Eiravel Ilphelkiir, Male Elf Cleric 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his lavender fur in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother.

Bonds: Attractive, Job, Poor, Family. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Candle, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +7, Stealth +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 17000 sp.


Social Check DCs


Clerebold Clare, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly red, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Justice. Bonds: Guardian, Religious, Slave, Family. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Clare, Male Human Paladin 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Enialis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to cover his moderate length silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Born in the east to a Navigator, Enialis learned a great deal about his father's area of expertise. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Enialis Netyoive, Male Elf Sorcerer 8
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 14
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 500 gp. Amber (150 gp).


Social Check DCs

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