Cairn Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear grey clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears his black hair up. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.
History: He comes from a rich eastern family. A freak accident while working with his Bounty Hunter mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Flaws: Shy, Fearful, Disease. Bonds: Rich, Family. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Edge Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His orange fur is long and unkept. His blue eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and he has a crush on the local hunter
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Adrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no crest. He has gold eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Adrex grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Full Plate.
Harbek Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He has white hair. His eyes are a pleasant blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Harbek's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Erias Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Immigrant, Rich. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp. 2 Antitoxin.
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