Ivellios Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. His eyes are green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Roofer, Ivellios learned a great deal about his mother's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Roofer. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 65 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 15000 sp. Embroidered and bejeweled glove (1000 gp).
Gerard Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across
History: The child of western immigrants he idolized his father. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1 Half-Plate.
Cockaby Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Doctor, his father struggled to pay the bills. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 10
Hit Points 85 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 5000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (5000 gp).
Skirt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries scimitars. His black fur is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Skirt was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 90 pp.
Gimûb Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. In his 13th year, his parents were killed by a giants raid, leaving Gimûb alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Gimûb was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Celestial, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2800 gp. Hematite (4 gp). Zircon (60 gp). Citrine (60 gp). Blue quartz (4 gp). Red spinel (130 gp). Smoky quartz (60 gp). Black pearl (900 gp). Moonstone (60 gp). Sardonyx (60 gp). Jasper (60 gp).
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