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Fonkin Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Nature, Job. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Fapplestamp, Male Gnome Rogue 12
Small (3'8") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 100 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)9 (-1) 10 (+0)16 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Chrysoberyl (90 gp). Hematite (11 gp). Banded agate (11 gp). Obsidian (11 gp). Chalcedony (80 gp). Aquamarine (1500 gp). Star rose quartz (80 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Malachite (11 gp).


Social Check DCs


Ahrim Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He keeps his black hair in a pixie cut. He has gleaming, smiling red eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Ahrim Severity, Male Tiefling Monk 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Athletics +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6

Possessions: Sard (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orryn. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Orryn Loofollue, Male Gnome Rogue 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 92 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Auran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugol Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey cloak and cross-gartered white stockings. He wears a deerstalker hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Ugol Graeme, Male Half-Orc Bard 2
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 370 gp.


Social Check DCs


Manfred Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man dresses well, wearing violet shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Manfred reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Manfred Perceval Burke, Male Half-Elf Commoner 14
Medium (4'11") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 64 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 4000 gp. Black star sapphire (500 gp). Iolite (60 gp). Freshwater pearl (11 gp). Deep green spinel (90 gp). Fiery yellow corundum (500 gp). Star rose quartz (60 gp). 1 Medium magic item.


Social Check DCs

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