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NPC Generator

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Advanced [show]


Kelter Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his black hair up in a very large beehive style do. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south to a Marshal, Kelter learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Ugly, Mundane. Bonds: Rich, Criminal record, Job, Immigrant. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Kelter Whispermouse, Male Halfling Commoner 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 16
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1200 gp. Chalcedony (60 gp). Chrysoberyl (160 gp). Golden yellow topaz (1300 gp). Moonstone (60 gp).


Social Check DCs


Adrex Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is greying and his face has many wrinkles. He has red eyes and a white hat with a grey feather.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Adrex Verthisathurgiesh, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 9000 sp. Old masterpiece painting (1200 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Varis was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Varis began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur, Persistence. Bonds: Military, Attractive, Enemies. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Varis Floshem, Male Half-Elf Barbarian 4
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Tanner in town.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Bonds: Job, Religious, Mentor. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Fonkin Ironhide, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ar-Baruk Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To be a Marshal again; and wishes to resurrect an old love

Flaws: Greedy, Shy. Bonds: Poor, Job, In love. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Ar-Baruk Elton, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs

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