Borun Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 230 gp. 1 Alchemist’s fire.
Art Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He sports a flattop fur cut. His fierce hazel eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Rich. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 82 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Alexandrite (500 gp). Aquamarine (500 gp). White opal (700 gp). Fire opal (700 gp). Amethyst (100 gp). Jet (100 gp). Fire opal (700 gp). Black opal (700 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Bloodstone (30 gp). Blue quartz (4 gp). Red-brown spinel (100 gp). Jasper (30 gp). Alexandrite (500 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His green crest is long and unkept. His eyes, though not visible through his cowl, are gold.
Personality: This man loves singing and to teach people singing more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 93 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Golden pearl (110 gp). Aquamarine (1400 gp). Obsidian (16 gp). Carnelian (50 gp). Red-brown spinel (110 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Mozikth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with wide-brimmed hat. His crest, while still mostly scarlet, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Mozikth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 132 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 4000 gp. Citrine (20 gp). Black pearl (1600 gp). Golden pearl (160 gp). Sard (20 gp). Golden yellow topaz (1600 gp). Rhodochrosite (4 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Bloodstone (20 gp). Carnelian (20 gp). Azurite (4 gp). Sardonyx (20 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, tan, dusty cloak. He wears his black hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Revenge; and money/treasure
Bonds: Guardian, Has a crush, Immigrant, Rich, Enemies. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
