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NPC Generator

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Advanced [show]


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a brown and yellow robe with the hood down. His clothes are grease stained in places. He wears a broad hat to hide his balding. His gray unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Fisher business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Sculptor again; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Quarion Hanali, Male Elf Barbarian 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp.


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He wears a top hat to cover his moderate length blue hair. He has gleaming, smiling red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Joker. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Mormo Principle, Male Tiefling Monk 4
Medium (6'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean tan cloak covering his clean studded leather. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Cook

Voice: Whispers

Attributes [hide]

Gunter Cooper, Male Human Ranger 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)19 (+4) 16 (+3)9 (-1)
Skills Insight +5, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Zepar Power, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Bellfounder. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He now owns his own business.

Motivation: He wants revenge against orcs; and his religion dominates his actions

Ideals: Optimist. Bonds: Job, Immigrant, Religious, Enemies. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Zepar Power, Male Tiefling Barbarian 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He wears a small hat to hide his balding. His fierce violet eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Booming voice

Attributes [hide]

William Hampton, Male Human Ranger 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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