Sapply Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the north, but his parents moved at a very young age to the east. Sapply was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sapply decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Fighting. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 20 (+5) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1300 sp.
Alberich Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears a deerstalker hat to cover his moderate length blonde hair. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Alberich hails from a village terrorized by drow. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy; and to reunite with his absent father
Ideals: Joker. Bonds: Attractive, Rich, Family, Enemies. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 5000 sp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Adelard Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered black stockings. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: He feels that his past leaves him morally obligated to help; and he seems to be bored by most things
Ideals: Opinionated, Gifted. Flaws: Impulsive, Mundane. Bonds: Criminal record. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp. Brown-green garnet (60 gp). Blue quartz (16 gp). Amethyst (60 gp).
Gilbert Holton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His eyes are likewise amber.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He's looking for his big break; and expand his business
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 90000 cp.
Naal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green tunic with tan highlights, and long pastel pants that bunch up around his shoes. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Extrovert, Optimist. Flaws: Disease. Bonds: Immigrant. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp. Rhodochrosite (5 gp). Lapis lazuli (5 gp). Chalcedony (70 gp).
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