Azaki Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.
Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful brothel owner made him what he is. Through the years after Azaki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Azaki's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 91 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Terran, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 sp.
Berrian Firahel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He wears a colorful flower in his white hair. His eyes are likewise blue.
Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lance Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and brown. His eyes are a pleasant green.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Eberdeb Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a slight overbite and is overall scrawny. His blonde hair is cut short. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Religious, In love. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Prâk Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Prâk wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Prâk grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined, Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 67 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: Alexandrite (700 gp). Black star sapphire (1000 gp). Rhodochrosite (13 gp). Violet garnet (700 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
