Borun Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His fierce violet eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Selfish, PTSD. Bonds: Job. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 220 gp.
Darrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a blue and white handkerchief worn on his left side. His long golden hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor mother left him crippled. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Athletic. Flaws: Ugly, Insane, Disease. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
Uthemar Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a black and green robe with the hood down. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sage.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he is content
Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Walcott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he sports brown clothing, slightly heavier than average wear. His chestnut hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This western man dresses well, wearing white shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His golden hair is braided into rings. His eyes are a pleasant hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2300 sp.
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