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NPC Generator

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Advanced [show]


Vassago Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise gold.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Vassago abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Flaws: Insane, Addict. Bonds: Religious, Adventurer, Family. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Vassago Chaos, Male Tiefling Aristocrat 6
Medium (5'9") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)19 (+4) 15 (+2)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Black velvet mask with numerous citrines (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is physically well-built. His auburn hair is braided into rings. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Baern's father didn't care for him much, and the feeling was mutual. He struck the Mayor job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Baern Bigtoe, Male Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 210 gp.


Social Check DCs


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His hair is long and chestnut with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nelkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: The child of western immigrants he idolized his father. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Immigrant, Nature. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Nelkin Wildcloak, Male Halfling Druid 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 1 Minor magic item.


Social Check DCs


Naal Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur, Philantrophist, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Naal Suithrasas, Male Elf Fighter 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 105 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: Sard (30 gp). Hematite (14 gp). Sardonyx (30 gp). Chalcedony (30 gp). Banded agate (14 gp). Moonstone (30 gp). Star rose quartz (30 gp). Alexandrite (1600 gp). Coral (110 gp). Red spinel (110 gp). 1 Medium magic item.


Social Check DCs


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. He has moderate length black hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Erky hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Erky Gummen, Male Gnome Warrior 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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