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Advanced [show]


Quarethon Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His crest is blue and curly. His gold eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Hedonist. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Quarethon Kimbatuul, Male Dragonborn Wizard 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 300 gp. Jet (60 gp). 1 Minor magic item.


Social Check DCs


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest has been sun bleached extensively. This gold eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Spy. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Salasar was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Persistence, Logical. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Spy

Voice: Stutters

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Expert 6
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 9
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gomory Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a white handlebar mustache and slicked back white hair. He has a dull look in his green eyes.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Debt, Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Gomory Amastacia, Male Half-Elf Cleric 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 17 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 90 pp.


Social Check DCs


Purson Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a moderate pudge and is not very fit. His blue hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Purson is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Purson took refuge in the old dungeon and found the beat up glaive and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Antagonistic. Bonds: Family, Criminal record, Nature. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Purson Charisma, Male Tiefling Expert 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)17 (+3)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Spice Merchant, who enjoyed hunting, Varis was taken on many hunting expeditions. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Assassin job and began his own company from there.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Job, Nature. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Varis Xistsrith, Male Elf Ranger 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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