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NPC Generator

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Advanced [show]


Richard Royal, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: Richard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic. Flaws: Shy, Insomniac. Bonds: Attractive. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Royal, Male Human Expert 6
Medium (6'6") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)19 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Amnon Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His gold eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Amnon lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to raise his children well

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Amnon Mystery, Male Tiefling Commoner 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)19 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50000 cp. Deep green spinel (60 gp). Onyx (80 gp). Coral (60 gp). Fire opal (600 gp).


Social Check DCs


Namfoodle Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green shirt with thin tan vertical stripes and black pants. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Namfoodle studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up whip and armor he uses now. He was granted psionic powers by his dying brother.

Motivation: He has a crush on the local Mayor; and to settle down with his crush

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Namfoodle Lingenhall, Male Gnome Warlock 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 400 pp. Golden yellow topaz (1100 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Deep blue spinel (1100 gp). Jet (50 gp). Black pearl (1100 gp). Blue star sapphire (1100 gp). Emerald (1100 gp). Banded agate (12 gp). Hematite (12 gp).


Social Check DCs


Peren Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His black hair is greasy and uncared for. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Military, Nature. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Peren Xistsrith, Male Half-Elf Sorcerer 15
Medium (5'10") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Intimidation +8, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he prefers to wear flannel. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and revenge

Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Mentor, Immigrant. Occupation: Ruler

Voice: French accent

Attributes [hide]

Geoffrey Rutland, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Coral (70 gp).


Social Check DCs

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