Arjhan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large blue mantle and cape that has been intricately interwoven into his black robe, and a wedding ring on his left hand. His crest is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Arjhan was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: In love, Attractive. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 4000 sp. 1 Healer’s kit. 1 Healer’s kit.
Forcas Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. His black hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Forcas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Nature, Poor, Military. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1300 gp. Aquamarine (600 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Moss agate (9 gp). Iolite (20 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Dyer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His black fur, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich western family. When Sun reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Addict. Bonds: Job, Rich, Military. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (200 gp). Tiger eye turquoise (6 gp). Rhodochrosite (6 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is cut close to his head. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +8 / 2d10+5, Ranged +3 / 2d10+0, Grapple +5
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Blame, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light violet in addition to tight pants. His whole body is exceptionally muscular. His dark red hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Thamuz wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.
History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Thamuz managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined, Artistic. Bonds: Immigrant, Attractive, Rich, Criminal record. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 10000 cp. Aquamarine (200 gp). Deep blue spinel (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
