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Advanced [show]


Shágflak Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large white jacket. He has moderate length auburn hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Sold as a small child to a wizard, Shágflak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Guardian, Mentor, Family. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Shágflak Blackwood, Male Half-Orc Wizard 3
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Zircon (50 gp). Blue sapphire (900 gp).


Social Check DCs


Názkûga Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Brewer, who enjoyed hunting, Názkûga was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Nature, Family. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Názkûga Braxton, Male Half-Orc Aristocrat 2
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 220 gp.


Social Check DCs


Tûmhom Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short. He has a dull look in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Tûmhom grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic, Persistence. Flaws: Sensitive, Lazy. Bonds: Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Tûmhom Adley, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)13 (+1) 14 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. 1 Darkwood Shield.


Social Check DCs


Adrex Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is short and blue. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Adrex studied abroad. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Adrex Norixius, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his brown hair up. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of giants; and many giants want him driven away

Flaws: Ugly, Insane, Secretive. Bonds: Rich, Religious, Enemies. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Gorgûm Atterton, Male Half-Orc Fighter 3
Medium (5'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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