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Advanced [show]


Shamash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. He keeps his long rusty crest kept up in a rat tail. His thin eyebrows rest above his beady gold eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shamash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Military. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Shamash Norixius, Male Dragonborn Rogue 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Deep blue spinel (1100 gp).


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His red hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.

History: Kody was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Slave, Attractive. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Kody Lincoln, Male Human Warlock 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 400 gp. Red garnet (140 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His white hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: He was raised in a island tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and regain custody of his daughter

Flaws: Ugly. Bonds: Family, Military, Nature, Rich, Guardian. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Charles Lindsay, Male Human Wizard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (14 gp). 1 Hourglass.


Social Check DCs


Dimble Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a moderate pudge and is not very fit. His auburn hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dimble is combative with any and all who dare try his patience in the slightest.

History: Dimble hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He now spends his time doing works of charity.

Motivation: A deep hatred of brigands.

Ideals: Philantrophist, Justice. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Dimble Boondiggles, Male Gnome Barbarian 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Thomas Colton, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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