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NPC Generator

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Advanced [show]


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Mortician

Voice: French accent

Attributes [hide]

Crampernap Glittergem, Male Gnome Bard 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Norûk Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: Norûk is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Depressed, Mundane. Bonds: Immigrant, Religious. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Norûk Wheatley, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 50000 cp. Zircon (50 gp). Obsidian (11 gp). Rich purple corundum (1500 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length brown hair. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He worked as a nervous Animal Trainer and found it very stressful. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Duergath Lutgehr, Male Dwarf Expert 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his green robe, and he perpetually has his quarterstaff ready. His orange fur, when down, is lengthy. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Emerald was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Forgetful, PTSD. Bonds: Job. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Emerald Running, Male Tabaxi Warrior 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Coral (80 gp).


Social Check DCs


Názkûga Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Názkûga is combative with any and all who dare try his patience in the slightest.

History: Názkûga was born the youngest of three triplets. Through the years after Názkûga was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Názkûga's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Názkûga Acton, Male Half-Orc Fighter 5
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Deception +4, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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