Skamos Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has styled his brown hair well, parting it to the right. His silver eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 160 pp. Jade (90 gp). Lapis lazuli (8 gp). Golden pearl (90 gp). Sardonyx (80 gp). Chalcedony (80 gp). Black opal (1100 gp).
Gomory Sutton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears green leather gloves, a green jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gomory was raised in a hard working conservative environment. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Insane. Bonds: Nature, Job, Military. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Shadow Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Bricklayer uniform. He carries a battered morningstar and tarnished nunchaku as well. He wears a broad hat to cover his moderate length brown fur. His face is covered beneath a completely black helmet.
Personality: This man loves writing and to teach people writing more than just about anything. He can't help but pocket interesting objects he comes across
History: He got into the Bricklayer business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Artistic. Bonds: Job, Criminal record. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 5000 cp.
Erky Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Professionalism. Bonds: Immigrant, Attractive, Rich. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 126 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 16000 sp. Fire opal (1500 gp). Golden yellow topaz (1600 gp). Moonstone (70 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair, when down, is lengthy. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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