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NPC Generator

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Advanced [show]


Thorpe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His black hair is still thick. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Religious, Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Thorpe Greenleaf, Male Halfling Rogue 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Rhodochrosite (7 gp).


Social Check DCs


Watson Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Watson studied abroad. Watson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Watson decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Watson Greenleaf, Male Halfling Commoner 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His black fur is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local miner

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Quick Plume, Male Tabaxi Aristocrat 11
Medium (5'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Deception +7, Sleight of Hand +9
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5

Possessions: 2400 gp. Moss agate (10 gp). Bloodstone (70 gp). Canary diamond (4000 gp). Blue sapphire (900 gp). Tourmaline (90 gp). Citrine (70 gp). Violet garnet (200 gp). Aquamarine (200 gp).


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple blue robe with brown stripes complete with hood. His fur, while still mostly gray, has prominent grey streaks. His eyes are hazel and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Spear In the Wind, Male Tabaxi Paladin 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 240 pp.


Social Check DCs


Howard Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Halfling compassion; and he's repulsed by the pc

Ideals: Fighting. Flaws: Racist, Antagonistic, Disease. Bonds: Mentor. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Howard Underfoot, Male Halfling Paladin 10
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. Violet garnet (1000 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs

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