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NPC Generator

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Advanced [show]


Kyle Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Kyle Palomarez, Male Human Rogue 6
Medium (5'7") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dworic Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Engraver in town.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Junk Dealer, but he got bored and became a Engraver. By chance he met his brother recently and the two have been together since.

Motivation: He is unsatisfied with his job.

Bonds: Job, Criminal record, Family. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Dworic Rubyeye, Male Dwarf Barbarian 8
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 85 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: Eccentric and domineering, Hunter will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Fulton, Male Human Monk 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and carries daggers. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Actor, Gerard learned a great deal about his father's area of expertise. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Gerard Cornish, Male Human Ranger 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 160 gp.


Social Check DCs


Gerbo Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt, and his gloved hand is found clutching a rapier. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: He was raised in a forest tribe. Gerbo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerbo Waggletop, Male Gnome Rogue 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)18 (+4) 12 (+1)10 (+0)
Skills Arcana +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal, Draconic, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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