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Advanced [show]


Broce Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white painted combat armor at almost all times. With bright golden hair and a scraggly beard. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Broce took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Broce Gobblefirn, Male Gnome Rogue 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan shirt with thin black vertical stripes and brown pants. His fur is black and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: Sold as a small child to a brothel owner, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Five Shore, Male Tabaxi Fighter 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 70 pp. White opal (800 gp). Zircon (80 gp). Black star sapphire (800 gp).


Social Check DCs


Flame Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and tan robe with the hood down, and carries sais. His fur is lavender and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Joker, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Flame Paws, Male Tabaxi Paladin 6
Medium (6'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Gnoll, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Sark Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: Sark is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He moves from town to town, unable to find a place to settle.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Sark Rutland, Male Half-Orc Ranger 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Mormog Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Hunter, who enjoyed hunting, Mormog was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormog. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Mormog Hayden, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs

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