Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a black small hat and black clothes. His fur is greying and his face has many wrinkles. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Optimist, Professionalism. Bonds: Rich, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Gilthur Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His golden hair is still thick. This blue eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Weaver in town.
History: Gilthur was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Further expansion of business; and to be a roofer again
Flaws: Ugly, Emotional. Bonds: Job, Mentor. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp. Silver pearl (90 gp).
Baradad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He wears his red crest up. This gold eyed easterner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He inherited the family business which he has now maintained for 6 years.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 40000 cp. Zircon (40 gp). Malachite (15 gp).
Arumawann Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy chestnut hair. His ears are large.
Personality: Arumawann is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father; and doesn't want to be a mason and was forced into it by his family
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Military, Family. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Shedinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His crest, while still mostly scarlet, has prominent grey streaks. His red eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Shedinn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Fearful. Bonds: Religious, Adventurer, Job. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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