Raymond Holton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature, Slave. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp.
Rangrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His chestnut hair is smooth and relatively long. His eyes are amber and catlike.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Rangrim hails from a village terrorized by goblins. Rangrim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Many goblins want him driven away.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Religious. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 pp. 1 Half-Plate.
Patrin Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: This man loves writing and to teach people writing more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Patrin was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent father.
Ideals: Fighting, Artistic, Persistence. Flaws: Insane. Bonds: Family. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 37000 sp. 1 Masterwork Common Melee.
Suhnae Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his golden hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Bonds: Attractive, Has a crush, Job, Rich, Adventurer. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 20000 cp.
Korfel Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He very much looks the part of a Adventurer. He has a hunchback. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 150 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
