Sethrekar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black top hat and black clothes. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Navigator job and began his own company from there.
Motivation: He is terrified, and will act out of fear; and to be a barrister again
Flaws: Hedonist, Fearful. Bonds: Rich, Job. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Auran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Nybarg Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears brown trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. He has a long golden beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: Nybarg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Seven Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears a simple blue robe with black stripes complete with hood. His cinnamon fur is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seven took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 3 Thunderstones. 4 Alchemist’s fire.
Ogthrak Read, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His brown eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: Born to a Layabout, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Mundane, Hedonist. Bonds: Attractive, Poor. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp. Tiger eye turquoise (8 gp). 1 Minor magic item.
Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries hammers. His hair is auburn, silky, and of moderate length. His hazel eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Banker profession.
History: Delg lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: To unite with his sister.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
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