Stannor Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Cartwright does. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Professionalism. Bonds: Job, Immigrant. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver chalice with lapis lazuli gems (100 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
River Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has styled his gray fur well, parting it to the left. He has yellow eyes and a white hat with a tan feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Rich, Job. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 102 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Red spinel (100 gp). Rhodochrosite (12 gp). Bloodstone (50 gp). Black star sapphire (800 gp). Freshwater pearl (12 gp). Carnelian (50 gp). Banded agate (12 gp). Black pearl (1300 gp). Rose (50 gp). Blue star sapphire (800 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this northern man is generally shirtless and showing off his tattooed chest. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: He was raised in a plains tribe. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and wants to work out more often
Ideals: Athletic, Extrovert, Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Thoradin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is silver and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Overbrimming with self-confidence, Thoradin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and money/treasure
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Valafar Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His silver hair is thinning but still full. His black eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Valafar lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Ruler and was forced into it by his family.
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Family. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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