Zaffrab Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is thinning but still full. He has brown eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Zaffrab was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Bonds: Job, Religious, Poor, Adventurer. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 cp.
Ernest Middleton, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a white coat with green slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Ernest was born with his father's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Job, Criminal record. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 6000 sp.
Naeris Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Emerald Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. His fur is short and cinnamon. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp.
Manfred Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green coat over a brown low-cut shirt, and a top hat upon his head. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Insane, Disease. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 2800 gp.
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