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Advanced [show]


Ahvain Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel cloak and cross-gartered black stockings. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Blacksmith in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He feels threatened by others; and money/treasure

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Ahvain Wasanthi, Male Half-Elf Cleric 15
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Malachite (13 gp). Red spinel (70 gp). Tourmaline (70 gp). White pearl (70 gp). Bloodstone (80 gp). Banded agate (13 gp). Lapis lazuli (13 gp). 1 Medium magic item.


Social Check DCs


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Slave, Military. Occupation: Servant

Voice: Whispers

Attributes [hide]

Adelard Bradshaw, Male Human Commoner 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Blue quartz (8 gp).


Social Check DCs


Warryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He has a slight overbite and is overall scrawny. His hair is long and chestnut with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are gray and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Warryn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Warryn hails from a village terrorized by goblins. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Bricklayer like his mother before him.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Secretive, Antagonistic. Bonds: Family, Enemies, Job. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Warryn Waggletop, Male Gnome Fighter 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Smoky quartz (30 gp).


Social Check DCs


Anselm Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Map Maker and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Anselm Hildenman, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Kyle Kenley, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2

Possessions: 400 gp. Jasper (60 gp). Smoky quartz (60 gp). Amber (120 gp).


Social Check DCs

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