Heian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with feathered hat. He has a long white beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's in love; and wants a kiss
Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Has a crush, Rich. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp. 1 Half-Plate.
Astar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Sailor profession.
History: He was born in a small desert village. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Astar and his spouse have recently divorced.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large green jacket. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Adran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To find somewhere to settle down; and he's attracted to the pc
Flaws: Insane, Depressed, Shy, Mundane. Bonds: Criminal record, Has a crush. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Dean Payton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: Dean was born with his father's beautiful face. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Silver pearl (160 gp).
Boddynock Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern man, he wears a blue coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He keeps his silver hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them
History: Gifted from a young age, Boddynock studied abroad. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Impulsive, Shy, Insane. Bonds: Adventurer. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 135 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Rose (60 gp). Blue sapphire (900 gp). Sardonyx (60 gp). Moss agate (15 gp). Silver pearl (100 gp). Bloodstone (60 gp). Blue sapphire (900 gp). Red-brown spinel (100 gp). Sardonyx (60 gp). Azurite (15 gp). Violet garnet (200 gp). Rock crystal (60 gp). Golden yellow topaz (200 gp). Blue quartz (15 gp). 1 Medium magic item.
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