Mugrunden Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His crest is brass, silky, and of moderate length. He has a dull look in his gold eyes.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born on a small isolated farm. Mugrunden was born on a far northern desert where he grew up under the tutelage of his mother, an expert Roofer. He left for the north, certain he would find work there.
Motivation: Many orcs want him driven away; and revenge
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 6000 sp. 1 Minor magic item.
Adelard Barlow, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His long black hair reaches down to his waist. He has several tiny emerald earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. Carnelian (20 gp).
Korfel Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His black hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Korfel studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive, Job. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Golden yellow topaz (700 gp). Star ruby (500 gp).
Flogg Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was granted psionic powers by his dying sister.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Gifted, Opinionated. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Smoky quartz (20 gp). Red-brown spinel (80 gp). Moss agate (12 gp).
Cloud In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His yellow fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Tabaxi culture. He believes the world needs to unite to get rid of giants once and for all.
History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a crush on the local Unemployed; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Racist, PTSD. Bonds: Enemies, Mentor, Has a crush. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 280 pp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
