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NPC Generator

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Advanced [show]


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His red hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Insomniac. Bonds: Religious, Slave. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Himo Othronus, Male Elf Bard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Bloodstone (20 gp). Violet garnet (900 gp).


Social Check DCs


Ronk Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly maces and bastard swords. His hair is cut close to his head. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content.

Flaws: Mundane, Antagonistic, Disease. Bonds: Criminal record, Mentor. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Ronk Hayley, Male Half-Orc Barbarian 14
Medium (5'10") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 103 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +8

Possessions: 5000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Finely wrought small gold bracelet (90 gp). Solid gold idol (600 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Old masterpiece painting (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Lewis Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his blonde hair down. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Religious, Military, Family, Guardian. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Lewis Birkenhead, Male Human Sorcerer 10
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 14
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Deep blue spinel (800 gp). Malachite (10 gp). Black star sapphire (1300 gp). Obsidian (10 gp). Chrysoprase (40 gp).


Social Check DCs


Trynnicus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His white crest is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy, Addict, Disease. Bonds: Criminal record. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Trynnicus Raghthroknaar, Male Dragonborn Expert 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. Gold music box (3000 gp). Cloth of gold vestments (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut jaggedly and amateurishly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Slave, Immigrant. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Aramil Rothenel, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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