Erky Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Ruler, Erky learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Tiger eye turquoise (16 gp).
Percival Merton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the north; and wants to have a good time and be beloved
Ideals: Entrepeneur, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Iolite (20 gp).
Riardon Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Riardon studied abroad. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Stylist for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Einkil Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man tends to wear a violet poncho over his likewise colored trousers and shirt. He wears his silver hair down. His eyes, though not visible through his cowl, are gray.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Impeccable, Optimist. Bonds: Immigrant, Slave. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 130 gp.
Thamior Hanali, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a violet and grey robe with the hood down. His tied-back hair is blonde. His eyes, though not visible through his cowl, are violet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a desert tribe. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and regain custody of his daughter
Bonds: Enemies, In love, Nature, Adventurer, Family. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).
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