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Advanced [show]


Marbas Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His dark red hair is singed and shortened. He has gleaming, smiling black eyes.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Ugly. Bonds: Guardian, Criminal record, Military, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Marbas Absence, Male Tiefling Wizard 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)19 (+4) 12 (+1)16 (+3)
Skills Arcana +6, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144200000000

Possessions: 50 gp. White pearl (80 gp). Brown-green garnet (80 gp). Tourmaline (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Dayereth Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his bow ready. He has moderate length brown hair. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Poor. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Dayereth Drover, Male Half-Elf Aristocrat 9
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Alvyn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey tunic with violet highlights, and long blue pants that bunch up around his shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family Alvyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alvyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Fearful. Bonds: Criminal record, In love. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Alvyn Gobblefirn, Male Gnome Aristocrat 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Peren Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He has a hunchback. He wears a top hat to cover his moderate length brown hair. He has a dull look in his green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He got into the Unemployed business at a young age. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Peren Firahel, Male Elf Ranger 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Modean Moral, Male Tiefling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he prefers to wear yellow pants and tee shirts. His black hair is braided into rings. He is baby faced.

Personality: Aggressive, abrasive, and angry, Modean embodies much of what other species detest in the Tieflings. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. Modean was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Modean Moral, Male Tiefling Paladin 5
Medium (5'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)15 (+2) 14 (+2)19 (+4)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Violet garnet (300 gp). Fire opal (1000 gp). Blue sapphire (1000 gp). Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs

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