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Advanced [show]


Kellen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in green turtlenecks beneath a brown coat with black slacks. His head has been shaved. His blue eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Criminal record. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Kellen Rofferton, Male Gnome Cleric 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Coral (90 gp). Jade (90 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Bidreked Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a tan and pastel robe with the hood down. He has wavy black crest. His eyes, though not visible through his cowl, are gold.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Mortician business at a young age. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Job, Religious. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Bidreked Jerynomonis, Male Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. 1 Disguise kit. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is brass and curly. He has several tiny jet earrings on each ear.

Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Mentor. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Monk 10
Medium (6'8") Dragonborn, Chaotic Good (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Travok Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Travok Daraln, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Fulbar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and sports empty pouches on his belt. His head has been shaved. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Fletcher profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. He has worked as a Shepherd like his father before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Fulbar Fastfoot, Male Halfling Warrior 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 6 Acid flasks. 1 Antitoxin. 1 Everburning torch.


Social Check DCs

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