Kriv Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his sai. Beneath his clothing is a huge mess of scar tissue. His crest is black, silky, and of moderate length. He has red eyes and a violet hat with a white feather.
Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Kriv was born the youngest of three triplets. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Flaws: Insane. Bonds: Slave, Attractive, Family. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 97 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1800 gp. Black opal (600 gp). Sard (80 gp). Tiger eye turquoise (10 gp). Red garnet (150 gp). Malachite (10 gp). Obsidian (10 gp).
Godfrey Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears red painted combat armor at almost all times. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Guardian. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp.
Chem Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His black hair, when down, is lengthy. He wears an eyepatch.
Personality: He has always had a great fascination with Tiefling culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a forest tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Flaws: Ugly, Racist. Bonds: Rich, Enemies, Nature. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 66 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Terran, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Bloodstone (80 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.
Personality: He dislikes all the random violence that takes place in the south. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south to a Junk Dealer, Korfel learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Junk Dealer soon after.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and expand his business
Ideals: Pacifist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item.
Gimble Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has worked as a Banker like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Insomniac, Mundane. Bonds: Job, Rich. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
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