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NPC Generator

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Advanced [show]


Theodoric Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and brown robe with the hood down, and sports empty pouches on his belt. He has styled his golden hair well, parting it to the left. His blue unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Fletcher in town.

History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Theodoric Rolands, Male Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright grey suits and hats. He wears his black fur down. He has a dull look in his blue eyes.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wishes to resurrect an old love

Flaws: Shy, Fearful. Bonds: Nature, Job, In love. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Silent Candle, Male Tabaxi Rogue 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a moderate pudge and is not very fit. His silver hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Shipwright, Anverth learned a great deal about his father's area of expertise. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Shipwright soon after.

Motivation: Further expansion of business; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Anverth Oomtrowl, Male Gnome Commoner 12
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Brottor Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue pants and tee shirts. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Soapmaker mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Disease, Insomniac. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Brottor Loderr, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. Carnelian (50 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Baern lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Adventurer, Family. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baern Silverstone, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 220 gp.


Social Check DCs

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